منابع مشابه
The neuroaesthetics of prose fiction: pitfalls, parameters and prospects
There is a paucity of neuroaesthetic studies on prose fiction. This is in contrast to the very many impressive studies that have been conducted in recent times on the neuroaesthetics of sister arts such as painting, music and dance. Why might this be the case, what are its causes and, of greatest importance, how can it best be resolved? In this article, the pitfalls, parameters and prospects of...
متن کاملComments on Nonfinite Adverbial Patterns in English Prose Fiction: A Simple Model for Analysis and Use
This study aims to present an accessible model of some frequent nonfinite adverbial types occurring in English prose fiction. As its main syntactic argument, it recognizes that these adverbials are mostly elliptical in that there are some dependent-clause markers one can assume to be implicit when supplying those elements back into the clause complex. Some comments are provided at the end on th...
متن کاملThe System of Engagement in a Sample of Prose Fiction and the News
Emerging within Systemic Linguistics, Appraisal/Evaluation is a framework for analyzing the language of evaluation, providing techniques for the systematic analysis of evaluation and stance as they operate in whole texts and in groupings of texts. There are three systems in the Appraisal framework: Attitude, Engagement, and Graduation. This study sets out to analyze the use of the system of Eng...
متن کاملThe Dual Meaning Potential of Prepositional Grammatical Metaphor in Prose Fiction
From a Systemic Functional perspective, Grammatical Metaphor (GM) as is taken to be a chief driving force in the discourse of different genres, an important adult language machinery for ideational meanings to be semantically cross-mapped and realized through a different form in the stratum of the lexico-grammar, in order to convey changed meanings and tinker with the discursive flow and develop...
متن کاملProse Fiction as a Narrative Companion for a Vegetable Parenting Videogame.
OBJECTIVE The purpose of this research is to explore the capacity of story to connect to a health-related videogame, as well as the qualities that may increase efficacy by making the story compelling. Parents of 3-5-year-old children often report difficulty getting their children to eat vegetables, which are protective against chronic illnesses. Videogames may be vehicles for training parenting...
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ژورنال
عنوان ژورنال: Books Abroad
سال: 1934
ISSN: 0006-7431
DOI: 10.2307/40076708